Dinsdag, 21 Mei 2013
Openingstijden vandaag:
van 10u00 tot 18u00
Zoekresultaten( Klik op de kolomtitels om de lijst te sorteren )
| Titel |
Taal |
€ |
| 100 principles of game design |
Engels |
51.47 |
| 3D game development with Silverlight 3: a beginner's guide |
Engels |
40.43 |
| Agile game development with Scrum |
Engels |
33.99 |
Basiscursus Gamedesign  |
Nederlands |
19.27 |
| Beginning game development with Python and Pygame |
Engels |
31.23 |
| Beginning iOS 3D Unreal games development |
Engels |
30.31 |
| Beginning Kinect programming with the Kinect SDK |
Engels |
30.31 |
| Better game characters by design |
Engels |
55.15 |
| Black art of Halo MODs |
Engels |
21.11 |
Computer graphics: principles and practice  |
Engels |
75.39 |
| Corona SDK mobile game development |
Engels |
40.43 |
| Creating games with Unity and Maya |
Engels |
45.95 |
| CryENGINE 3 Cookbook |
Engels |
48.71 |
| CUDA by example: an introduction to general purpose GPU programming |
Engels |
33.99 |
CUDA handbook: a comprehensive guide to GPU programming  |
Engels |
37.67 |
| Designing games: a guide to engineering experiences |
Engels |
23.87 |
| Develop and design, Building iOS games |
Engels |
36.75 |
Exam cram, MTA 98-374 gaming development fundamentals  |
Engels |
30.31 |
| For Dummies, GURPS |
Engels |
16.51 |
For Dummies, HTML5 game development  |
Engels |
23.87 |
| Fundamentals of game design (2e. ed) |
Engels |
46.87 |
| Game character creation with Blender and Unity |
Engels |
34.91 |
| Game design essentials |
Engels |
31.23 |
| Game design secrets |
Engels |
27.55 |
Game design vocabulary  |
Engels |
27.55 |
| Game maker's companion |
Engels |
33.99 |
| Game mechanics: advanced game design |
Engels |
61.59 |
| Game programming Gems 8 |
Engels |
54.23 |
| GameSalad, beginner's guide |
Engels |
36.75 |
| gnuplot cookbook |
Engels |
32.15 |
| GPU computing gems, Jade edition |
Engels |
52.39 |
| GPU Gems 3 |
Engels |
61.59 |
| Guide to computer simulations and games |
Engels |
55.15 |
| HTML5 games: creating fun with HTML5, CSS3, and WebGL |
Engels |
31.23 |
| In 24 uur - games programmeren |
Nederlands |
32.15 |
| Innovation games : creating breakthrough products through collaborativ |
Engels |
34.91 |
| Killer game programming in Java |
Engels |
34.91 |
| Kinect for Windows SDK programming guide |
Engels |
36.75 |
Kodu for kids: the official guide to making your own video games  |
Engels |
23.87 |
| L Line : Game programming, the express line to learning |
Engels |
31.23 |
| Land of Lisp: learn to program in Lisp, one game at a time |
Engels |
39.51 |
| Leer jezelf MAKKELIJK ... Games ontwerpen met GameMaker |
Nederlands |
22.90 |
Leer jezelf MAKKELIJK ... Spellen ontwikkelen met GameMaker  |
Nederlands |
22.90 |
Leer jezelf PROFESSIONEEL ... Geavanceerd games programmeren  |
Nederlands |
22.90 |
| Level design for games : creating compelling game experiences |
Engels |
36.75 |
| Level Up! The guide to great video game design |
Engels |
34.91 |
| Making isometric social real-time games with HTML5, CSS3 and JavaScrip |
Engels |
17.43 |
| Mastering Unreal 3 technology - volume 1 |
Engels |
41.35 |
| Mastering Unreal 3 technology - volume 2 (advanced level design concep |
Engels |
48.71 |
Mastering Unreal 3 technology - volume 3  |
Engels |
Bel |
| Mathematics for 3D game programming & computer graphics (3e. ed) |
Engels |
55.15 |
MOAC, Gaming development fundamentals (MTA 98-374)  |
Engels |
36.75 |
| Monkey game development, beginner's guide |
Engels |
40.43 |
nVidia GPU programming: massively parallel programming with CUDA  |
Engels |
38.59 |
| OpenCL in action |
Engels |
49.63 |
| OpenCL programming guide |
Engels |
43.19 |
| OpenGL 4.0 shading language cookbook |
Engels |
36.75 |
| OpenGL distilled |
Engels |
29.39 |
| OpenGL ES 2.0 programming guide |
Engels |
45.95 |
| OpenGL library (=Programming guide + Shading Language) (5e. ed) |
Engels |
87.35 |
| OpenGL programming guide: the official guide to learning OpenGL 4.3 (8e. ed) |
Engels |
47.79 |
| OpenGL programming on MacOS X : architecture, performance, and integra |
Engels |
2.71 |
OpenGL reference manual, covers 2.0 (the official reference document) (5e. ed)  |
Engels |
58.83 |
| OpenGL shading language (3e. ed) |
Engels |
50.55 |
| OpenGL superbible (4e. ed) |
Engels |
55.15 |
OpenGL Superbible (6e. ed)  |
Engels |
48.71 |
| OpenGL SuperBible: comprehensive tutorial and reference (5e. ed) |
Engels |
47.79 |
| OpenSceneGraph 3.0, beginner's guide |
Engels |
40.43 |
Physics for game developers (2e. ed)  |
Engels |
35.83 |
| Pro Java 6 3D game development |
Engels |
35.83 |
| Processing: creative coding and computational art |
Engels |
55.15 |
| Professional WebGL programming: developing 3D graphics for the Web |
Engels |
36.75 |
Programming GPUs  |
Engels |
30.31 |
| Programming Sudoku |
Engels |
23.87 |
| Programming the cell processor for games, graphics and computation |
Engels |
56.99 |
| Programming video games for the Evil Genius |
Engels |
17.43 |
| Programming with the Kinect for Windows Software Development Kit |
Engels |
27.55 |
| Scratch 1.4 beginner's guide |
Engels |
24.79 |
| Swipe this: the guide to great touchscreen game design |
Engels |
35.83 |
| Tcl and the Tk toolkit (2e. ed) |
Engels |
39.51 |
| Unreal development kit, game design cookbook |
Engels |
51.47 |
| Web game developer's cookbook - using JavaScript and HTML5 to develop |
Engels |
31.23 |
| WebGL beginner's guide |
Engels |
Bel |
WebGL programming guide  |
Engels |
34.91 |
| WebGL up and running |
Engels |
29.39 |
| Zelf spannende games maken met GameMaker |
Nederlands |
13.75 |
» 86 artikelen gevonden