Dinsdag, 21 Mei 2013
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Zoekresultaten( Klik op de kolomtitels om de lijst te sorteren )
Titel Taal
100 principles of game design Engels 51.47
3D game development with Silverlight 3: a beginner's guide Engels 40.43
Agile game development with Scrum Engels 33.99
Basiscursus Gamedesign Nieuw! Nederlands 19.27
Beginning game development with Python and Pygame Engels 31.23
Beginning iOS 3D Unreal games development Engels 30.31
Beginning Kinect programming with the Kinect SDK Engels 30.31
Better game characters by design Engels 55.15
Black art of Halo MODs Engels 21.11
Computer graphics: principles and practice Nog niet verschenen Engels 75.39
Corona SDK mobile game development Engels 40.43
Creating games with Unity and Maya Engels 45.95
CryENGINE 3 Cookbook Engels 48.71
CUDA by example: an introduction to general purpose GPU programming Engels 33.99
CUDA handbook: a comprehensive guide to GPU programming Nog niet verschenen Engels 37.67
Designing games: a guide to engineering experiences Engels 23.87
Develop and design, Building iOS games Engels 36.75
Exam cram, MTA 98-374 gaming development fundamentals Nog niet verschenen Engels 30.31
For Dummies, GURPS Engels 16.51
For Dummies, HTML5 game development Nieuw! Engels 23.87
Fundamentals of game design (2e. ed) Engels 46.87
Game character creation with Blender and Unity Engels 34.91
Game design essentials Engels 31.23
Game design secrets Engels 27.55
Game design vocabulary Nog niet verschenen Engels 27.55
Game maker's companion Engels 33.99
Game mechanics: advanced game design Engels 61.59
Game programming Gems 8 Engels 54.23
GameSalad, beginner's guide Engels 36.75
gnuplot cookbook Engels 32.15
GPU computing gems, Jade edition Engels 52.39
GPU Gems 3 Engels 61.59
Guide to computer simulations and games Engels 55.15
HTML5 games: creating fun with HTML5, CSS3, and WebGL Engels 31.23
In 24 uur - games programmeren Nederlands 32.15
Innovation games : creating breakthrough products through collaborativ Engels 34.91
Killer game programming in Java Engels 34.91
Kinect for Windows SDK programming guide Engels 36.75
Kodu for kids: the official guide to making your own video games Nieuw! Engels 23.87
L Line : Game programming, the express line to learning Engels 31.23
Land of Lisp: learn to program in Lisp, one game at a time Engels 39.51
Leer jezelf MAKKELIJK ... Games ontwerpen met GameMaker Nederlands 22.90
Leer jezelf MAKKELIJK ... Spellen ontwikkelen met GameMaker Nog niet verschenen Nederlands 22.90
Leer jezelf PROFESSIONEEL ... Geavanceerd games programmeren Nog niet verschenen Nederlands 22.90
Level design for games : creating compelling game experiences Engels 36.75
Level Up! The guide to great video game design Engels 34.91
Making isometric social real-time games with HTML5, CSS3 and JavaScrip Engels 17.43
Mastering Unreal 3 technology - volume 1 Engels 41.35
Mastering Unreal 3 technology - volume 2 (advanced level design concep Engels 48.71
Mastering Unreal 3 technology - volume 3 Nog niet verschenen Engels Bel
Mathematics for 3D game programming & computer graphics (3e. ed) Engels 55.15
MOAC, Gaming development fundamentals (MTA 98-374) Nog niet verschenen Engels 36.75
Monkey game development, beginner's guide Engels 40.43
nVidia GPU programming: massively parallel programming with CUDA Nog niet verschenen Engels 38.59
OpenCL in action Engels 49.63
OpenCL programming guide Engels 43.19
OpenGL 4.0 shading language cookbook Engels 36.75
OpenGL distilled Engels 29.39
OpenGL ES 2.0 programming guide Engels 45.95
OpenGL library (=Programming guide + Shading Language) (5e. ed) Engels 87.35
OpenGL programming guide: the official guide to learning OpenGL 4.3 (8e. ed) Engels 47.79
OpenGL programming on MacOS X : architecture, performance, and integra Engels 2.71
OpenGL reference manual, covers 2.0 (the official reference document) (5e. ed) Nog niet verschenen Engels 58.83
OpenGL shading language (3e. ed) Engels 50.55
OpenGL superbible (4e. ed) Engels 55.15
OpenGL Superbible (6e. ed) Nog niet verschenen Engels 48.71
OpenGL SuperBible: comprehensive tutorial and reference (5e. ed) Engels 47.79
OpenSceneGraph 3.0, beginner's guide Engels 40.43
Physics for game developers (2e. ed) Nieuw! Engels 35.83
Pro Java 6 3D game development Engels 35.83
Processing: creative coding and computational art Engels 55.15
Professional WebGL programming: developing 3D graphics for the Web Engels 36.75
Programming GPUs Nog niet verschenen Engels 30.31
Programming Sudoku Engels 23.87
Programming the cell processor for games, graphics and computation Engels 56.99
Programming video games for the Evil Genius Engels 17.43
Programming with the Kinect for Windows Software Development Kit Engels 27.55
Scratch 1.4 beginner's guide Engels 24.79
Swipe this: the guide to great touchscreen game design Engels 35.83
Tcl and the Tk toolkit (2e. ed) Engels 39.51
Unreal development kit, game design cookbook Engels 51.47
Web game developer's cookbook - using JavaScript and HTML5 to develop Engels 31.23
WebGL beginner's guide Engels Bel
WebGL programming guide Nog niet verschenen Engels 34.91
WebGL up and running Engels 29.39
Zelf spannende games maken met GameMaker Nederlands 13.75
» 86 artikelen gevonden

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